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Platform(s): Nintendo Switch™, PlayStation®4
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How did it feel revisiting the first Disgaea game again from a game development point of view? Were you excited or nervous to revisit it? With Disgaea 1 Complete we’re hoping that players who didn’t get the chance to play it when it came out originally will have the chance to experience it with the updated graphics and gameplay. One thing we thought carefully about when deciding to release Disgaea 1 Complete was to how welcome a new generation of players who might not have been old enough or even born when it initially released back on the PlayStation 2. |
Celebrating 15 years of Disgaea, how does it feel to have the first game in the series still loved by fans after all this time? |
Is there anything that got cut out of the original Disgaea that you’ve been able to implement in Disgaea 1 Complete? |
What was your planning process when creating the characters and world of the original Disgaea? Has this process changed over the years with different games in the series? |
When looking at grid-based TRPG genre do you feel there is still space to innovate with so many great titles on the market nowadays? |
Whenever we're at expos or are talking to fans online, a lot of them go crazy over Prinny. Why do you think fans have such an attachment to the character? |